Sunday, July 29, 2012

Lesson 10: Tan Zen




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Project Pocket Technology

Tan Zen


Pascal Routledge
MSVU
Global Producers
Tangram math fun while using Pocket Technology





 


Table of Contents
































     
BYOD Lesson 10: Tan Zen

Outcomes


Subject
SCO
Math
E1       
develop aspects of spatial sense, including perceptual constancy, perception of spatial relationships, and visual discrimination
E3       
sort, build, and pattern with 2-D and 3-D shapes
E4       
recognize, name, and represent parallel lines and right angles
E5       
recognize, name, describe, and represent parallelograms
E6       
recognize, name, describe, and represent triangular, square, and rectangular prisms and pyramids
E9       
sort, build, and pattern with 2-D and 3-D shapes
E10     
subdivide and change 2-D figures













Lesson 10:  Tan Zen

Tangram math fun while using Pocket Technology

Purpose: 


Students are to use their PT to play a geometry skills based game called Tan Zen.   The game is a free download from the Apple App store.  Students will discover rotation, slide, and flip using geometric shapes to build Tangram puzzles.  Research indicates that students are more motivated to learn, and will develop a deeper understanding, if they are using their own devices and they are having fun. As students are able to integrate their own Pocket Technology (PT) in a school based learning activity they will be more interested in owning and doing the learning as they see the activity as meaningful, connected and fun.  This use of PT motivates the students to have fun while learning and therefore developing a deeper meaning of 2D shapes and their understanding of certain aspects of spatial sense.



Preparation:


The teacher will have to communicate to the students and parents to download the required app/game called Tan Zen Free at the Apple App store, or find something similar like Tangram from the Blackberry App World

·         Find the book and read Grandfather Tang’s Story by Ann Tompert

·         Prepare a classroom kit of tangram puzzle pieces in individual baggies

·         Prepare a selection of puzzles that match the size of the tangram’s

·         Connect to a math website http://nlvm.usu.edu/en/nav/topic_t_3.html

·         Create a scan code for this link


·         Post this website on class page

·         Prepare an organization chart naming the different types of shapes

·         Download an app on the class provided PT – named Tangram Puzzle

·         Or share the photo using Discovery Education Network and class writing prompt feature

Materials:


·         Internet/wifi

·         Copy of the book Grandfather Tang’s Story

·         Pocket Technology-with web browsing technology such as Ipod 4th gen

·         Classroom tablet technology and pocket technology Blackberry playbook as an example of the PT to access the web

·         Computers

·         Chart paper, marker, and chart stand

Lesson:


I do:


1.       I will introduce what a tangram puzzle piece looks like and discuss how the shapes are similar, different, name and  identify each 2D shape so that the students are able to discriminate visually between shapes the teacher records their observations on the organization chart

2.       I will discuss how shapes can be moved around in different ways, introduce slide, flip, and rotate vocabulary and record these words on the organization chart

3.       I begin to read the book Grandfather Tang’s Story by Ann Tompert

4.       I identify shapes that we will recognize, name, describe, and represent triangular, square, and rectangular prisms and pyramids in the story

5.       Discuss that on each page of the book there is a character introduced that is capable of being made from the tangram pieces

6.       I explains that we are going to use tangram’s to build the shapes with each page of the story

7.       I pass out the tangram shapes in bags giving opportunity to sort, build, and pattern with 2-D and 3-D shapes

8.       I allow time for the students to explore the tangram puzzle pieces,  subdividing the shapes  and changing  the position of the 2-D figures

9.       I will explain what parallel lines are and ask if any students can recognize, name, and represent parallel lines and right angles in the tangram shapes

10.   After completion of the story students are to play the game Tan Zen or a similar game found on their devices

You do: 


1.       Students will build the tangram shapes as they follow the story

2.       Students will develop an understanding of how shapes can be moved around by trial and error method of building the shapes from the story

3.       Students will discriminate between shapes when building the tangram puzzles recognizing the different shapes

4.       Students will  sort, build and pattern with the tangram pieces

5.       Students will practice when playing the math game Tan Zen or other web based tangram game

6.       Students will generate their own puzzle and take a picture of their puzzle image with their PT and email to me for assessment

 


We do:


1.       We will discuss the movement and position of the shapes

2.       We continue to play the game,

3.       We problem solve by trial and error, sharing tips and tricks, and solutions to the puzzles

We share:


1.       We share to one another the solutions to the puzzles

2.       We share our pictures of our own tangram shape that we created,  we email the picture to the teacher- to make a book or collection

3.       We share demonstrating our mastery of spatial sense and visual discrimination

4.       We describe shapes, prisms, 2D shapes, parallel lines found in our shapes

Assessment:  Anecdotal


·         Did the student successfully work with other students in a group?

·         Did the student discover new skills integrating technology?

Differentiation:  Strategies


·         EPA support available

·         Activities can be scaffolded to meet the individual needs

·         I can assist with the use of PT to move the shapes by clicking/pointing for the student

·         I can provide additional time

·         I can provide large pictures of the different Tangram shapes






 










Assessment Rubric


Project Pocket Technology:  Tan Zen

Name:  __________________________________________

Subject
SCO
1
low
 few
2
developing
some
3
competent
most
4
Proficient all
Math
E1
develop aspects of spatial sense, including perceptual constancy, perception of spatial relationships, and visual discrimination




E3
sort, build, and pattern with 2-D and 3-D shapes




E4
recognize, name, and represent parallel lines and right angles




E5
recognize, name, describe, and represent parallelograms




E6
recognize, name, describe, and represent triangular, square, and rectangular prisms and pyramids




E9
sort, build, and pattern with 2-D and 3-D shapes




E10
subdivide and change 2-D figures




Total




Comment


Appendix


Appendix 1:  Tan Zen



Apple App store screen grab for Tan Zen free

Appendix 2:  QR Code for NVLM



Website address to NLVM website

Appendix 3:  NLVM




Appendix 4:  Blackberry App World



Screen grab of the game for the Blackberry Playbook found in the App World

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